python/steamsync: Revamp UFS support

master
Taeyeon Mori 2 months ago
parent b5cf6558cd
commit 9c8afdcf58
  1. 193
      lib/python/steamsync.py

@ -47,7 +47,6 @@ _SyncPath = TypeVar("_SyncPath", bound="SyncPath")
class ISyncContext:
target_path: Path
home_path: Path
class ISyncOp(metaclass=ABCMeta):
@ -304,12 +303,6 @@ class AbstractCommonPaths:
@abstractmethod
def _path_factory(self, path: PathOrStr) -> P: pass
## Basic
parent: ISyncContext
def __init__(self, *, parent):
self.parent = parent
## Platform
is_wine: bool
is_windows: bool
@ -319,7 +312,7 @@ class AbstractCommonPaths:
## Common paths
@property
def home(self) -> P:
return self._path_factory(self.parent.home_path)
return self._path_factory(Path.home())
def from_(self, path: PathOrStr) -> P:
return self._path_factory(path)
@ -487,19 +480,19 @@ class CommonPaths:
@overload
@classmethod
def create(c, parent: ISyncContext, wine_prefix: None) -> NativePaths: ...
def create(c, wine_prefix: None) -> NativePaths: ...
@overload
@classmethod
def create(c, parent: ISyncContext, wine_prefix: Path) -> WinePaths: ...
def create(c, wine_prefix: Path) -> WinePaths: ...
@classmethod
def create(c, parent: ISyncContext, wine_prefix: Optional[Path]) -> Paths:
def create(c, wine_prefix: Optional[Path]=None) -> Paths:
if wine_prefix is not None:
return c.WinePaths(parent=parent, prefix=wine_prefix)
return c.WinePaths(prefix=wine_prefix)
elif sys.platform == 'win32':
return c.WindowsPaths(parent=parent)
return c.WindowsPaths()
else:
return c.LinuxPaths(parent=parent)
return c.LinuxPaths()
class CommonSyncPaths:
@ -508,7 +501,7 @@ class CommonSyncPaths:
def __init__(self, *, op: 'AbstractSyncOp', **kwds):
# Not sure why this complains. Maybe because of the **kwds?
super().__init__(parent=op.parent, **kwds) #type: ignore
super().__init__(**kwds) #type: ignore
self.op = op
def _path_factory(self, p: PathOrStr) -> SyncPath:
@ -533,6 +526,123 @@ class CommonSyncPaths:
return c.LinuxPaths(op=op)
### -----------------------------------------------------------------
# Steam autocloud UFS
### -----------------------------------------------------------------
class SteamUfs:
# Schema
Platform = Literal["windows", "linux", "macos", "all"]
Root = Literal["gameinstall", "LinuxHome", "LinuxXdgDataHome", "MacHome", "WinMyDocuments", "WinAppDataRoaming", "WinAppDataLocal"]
class Entry(TypedDict, total=False):
platforms: dict[int, 'SteamUfs.Platform']
root: 'SteamUfs.Root'
path: str
pattern: str
siblings: str # ??? ref: #220
recursive: bool # ???
class Override(TypedDict):
platforms: dict[int, 'SteamUfs.Platform']
oldroot: 'SteamUfs.Root'
newroot: 'SteamUfs.Root'
path: str
replace: bool
class Ufs(TypedDict, total=False):
quota: int
maxnumfiles: int
hidecloudui: int
ignoreexternalfiles: int
savefiles: dict[int, 'SteamUfs.Entry']
# Context
user_id: int
paths: CommonSyncPaths.Paths
def __init__(self, paths: CommonSyncPaths.Paths, user_id: int=0):
self.user_id = user_id
self.paths = paths
steam3_types = 'IUMGAPCgT a' # https://developer.valvesoftware.com/wiki/SteamID#Types_of_Steam_Accounts
@property
def user_id_steam3(self) -> str:
account = self.user_id & 0xFFFFFFFF
type = self.steam3_types[self.user_id >> 52 & 0xF]
universe = self.user_id >> 56
return f"[{type}:{universe}:{account}]"
@property
def ufs_platform(self) -> Platform:
if self.paths.is_windows:
return "windows"
elif self.paths.is_native_linux:
return "linux"
raise NotImplementedError()
# Path placeholders
path_subst_vars = {
"64BitSteamID": lambda self: str(self.user_id),
"Steam3AccountID": lambda self: self.user_id_steam3,
}
path_subst_expr = re.compile(fr'\{{({"|".join(path_subst_vars.keys())})\}}')
def path_subst(self, path: str) -> str:
return self.path_subst_expr.sub(lambda m: self.path_subst_vars[m.group(1)](self), path)
# Resolution
def eval_entry(self, entry: Entry, gameinstall: SyncPath) -> Optional[SyncSet]:
# Filter by platform
if "platforms" in entry:
platforms = [platform.lower() for platform in entry["platforms"].values()]
if "all" not in platforms and self.ufs_platform not in platforms:
return None
# Find root anchor
root = entry["root"]
if root == "gameinstall":
path = gameinstall
elif root in ("LinuxHome", "MacHome"):
path = self.paths.home
elif isinstance(self.paths, AbstractCommonPaths.WindowsCommon):
if root == "WinMyDocuments":
path = self.paths.my_documents
elif root == "WinAppDataRoaming":
path = self.paths.appdata_roaming
else:
raise NotImplementedError("Steam Cloud UFS root %s not implemented on %s" % (root, self.paths.__class__.__name__))
# Add relative path
# XXX: Should path be prefixed or included in the target. Are there even apps with multiple ufs entries?
# For now, take last component?
if "path" in entry and entry["path"]:
rpath = Path(self.path_subst(entry["path"]))
if rpath.anchor:
# Fix paths with leading slash/backslash XXX: is this valid?
rpath = rpath.relative_to(rpath.anchor)
if len(rpath.parts) > 1:
path = path.prefix(rpath.parent)
path /= rpath.name
# Add files by pattern
sset = SyncSet(path)
sset.add(entry["pattern"])
# XXX: what about siblings and recursive keys?
return sset
def eval(self, ufs: Ufs, gameinstall: SyncPath) -> SyncMultiSet:
sms = SyncMultiSet()
for entry in ufs.get("savefiles", {}).values():
ss = self.eval_entry(entry, gameinstall)
if ss is not None:
sms.append(ss)
return sms
### -----------------------------------------------------------------
# Sync Operation
### -----------------------------------------------------------------
@ -620,48 +730,9 @@ class SteamSyncOp(AbstractSyncOp):
def steam_cloud_ufs(self) -> SyncMultiSet:
if "ufs" not in self.app.appinfo["appinfo"] or "savefiles" not in self.app.appinfo["appinfo"]["ufs"]:
raise ValueError("%r doesn't support Steam Cloud by way of UFS" % self.app)
sms = SyncMultiSet()
if sys.platform.startswith("win") or self.app.is_proton_app:
ufs_platform = "Windows"
elif sys.platform.startswith("linux"):
ufs_platform = "Linux"
else:
raise NotImplementedError("Steam Cloud UFS not (yet) supported on platform %s" % sys.platform)
for ufs_def in self.app.appinfo["appinfo"]["ufs"]["savefiles"].values():
# Filter by platform
if "platforms" in ufs_def and ufs_platform not in ufs_def["platforms"].values():
continue
# Find root anchor
root = ufs_def["root"]
if root == "WinMyDocuments":
path = self.paths.my_documents
elif root in ("LinuxHome", "MacHome"):
path = self.paths.home
else:
raise NotImplementedError("Steam Cloud UFS root %s not implemented for %r" % (root, self.app))
# Add relative path
# XXX: Should path be prefixed or included in the target. Are there even apps with multiple ufs entries?
# For now, take last component?
if "path" in ufs_def and ufs_def["path"]:
rpath = Path(ufs_def["path"])
if rpath.anchor:
# Fix paths with leading slash/backslash XXX: is this valid?
rpath = rpath.relative_to(rpath.anchor)
if len(rpath.parts) > 1:
path = path.prefix(rpath.parent)
path /= rpath.name
# Add files by pattern
sset = SyncSet(path)
sset.add(ufs_def["pattern"])
# XXX: what about platform and recursive keys?
sms.append(sset)
return sms
ufs = SteamUfs(self.paths, self.app.steam.most_recent_user.id) # FIXME: Specify user ID
return ufs.eval(self.app.appinfo["appinfo"]["ufs"], self.game_directory)
class GenericSyncOp(AbstractSyncOp):
@ -712,15 +783,13 @@ AppNotFound = SyncNoOp()
### -----------------------------------------------------------------
class NoSteamSync(ISyncContext):
target_path: Path
home_path: Path
def __init__(self, target_path: Path):
self.target_path = Path(target_path)
self.home_path = Path.home()
@CachedProperty
@cached_property
def paths(self) -> CommonPaths.NativePaths:
return CommonPaths.create(self, None)
return CommonPaths.create(None)
def generic(self, name, find: Optional[Callable[[CommonPaths.NativePaths], Path]], *, platform=None) -> Union[GenericSyncOp, SyncNoOp]:
""" Non-Steam App """
@ -743,7 +812,9 @@ class NoSteamSync(ISyncContext):
else:
for prefix in prefixes:
prefixpath = Path(prefix)
paths = CommonPaths.create(self, prefixpath)
if not prefixpath.exists():
continue
paths = CommonPaths.create(prefixpath)
search_path = find(paths)
if search_path.exists():
return WineSyncOp(self, name, prefixpath, search_path)

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