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534 lines
19 KiB
534 lines
19 KiB
# Discover Steam install and games |
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# (c) 2020 Taeyeon Mori CC-BY-SA |
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import sys, os |
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import re, fnmatch, datetime |
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from pathlib import Path |
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from typing import List, Iterable, Dict, Literal, Mapping, Tuple, Callable, Optional, Union, Any, cast, overload |
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from vdfparser import VdfParser, DeepDict, AppInfoFile, LowerCaseNormalizingDict, dd_getpath |
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from propex import CachedProperty, SettableCachedProperty, DictPathProperty, DictPathRoProperty |
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_vdf = VdfParser() |
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_vdf_ci = VdfParser(factory=LowerCaseNormalizingDict) |
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class MalformedManifestError(Exception): |
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@property |
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def filename(self): |
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return self.args[1] |
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class AppInfo: |
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steam: 'Steam' |
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appid: int |
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def __init__(self, steam, appid, *, appinfo_data=None): |
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self.steam = steam |
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self.appid = appid |
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if appinfo_data is not None: |
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self.__dict__["appinfo"] = appinfo_data |
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def __repr__(self): |
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return "<steamutil.AppInfo #%7d '%s' (%s)>" % (self.appid, self.name, self.install_dir) |
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installed = False |
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# AppInfo |
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@CachedProperty |
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def appinfo(self): |
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# FIXME: properly close AppInfoFile but also deal with always-open appinfo |
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return self.steam.appinfo[self.appid] |
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@property |
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def launch_configs(self): |
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return self.appinfo["appinfo"]["config"]["launch"].values() |
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name = DictPathRoProperty[Optional[str]]("appinfo", ("appinfo", "common", "name"), default=None) |
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oslist = DictPathRoProperty[List[str]] ("appinfo", ("appinfo", "common", "oslist"), type=lambda s: s.split(",")) |
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install_dir = DictPathRoProperty[Optional[str]]("appinfo", ("appinfo", "config", "installdir"), default=None) |
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languages = DictPathRoProperty[Any] ("appinfo", ("appinfo", "common", "supported_languages")) |
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gameid = DictPathRoProperty[int] ("appinfo", ("appinfo", "common", "gameid"), type=int) |
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# Misc. |
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def get_userdata_path(self, user_id: Union[int, 'LoginUser']) -> Path: |
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return self.steam.get_userdata_path(user_id) / str(self.appid) |
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@property |
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def is_native(self): |
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return sys.platform in self.oslist |
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@CachedProperty |
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def compat_tool(self) -> dict: |
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mapping = self.steam.compat_tool_mapping |
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appid = str(self.appid) |
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# User override |
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if appid in mapping and mapping[appid]["name"]: |
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tool = dict(mapping[appid]) |
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tool["source"] = "user" |
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return tool |
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# Steam play manifest |
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manifest = self.steam.steamplay_manifest["extended"]["app_mappings"] |
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if appid in manifest: |
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tool = dict(manifest[appid]) |
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tool["name"] = tool["tool"] |
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tool["source"] = "valve" |
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return tool |
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# User default |
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tool = dict(mapping["0"]) |
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tool["source"] = "default" |
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return tool |
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class App(AppInfo): |
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steam: 'Steam' |
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library_folder: 'LibraryFolder' |
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steamapps_path: Path |
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manifest_path: Path |
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manifest: DeepDict |
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def __init__(self, libfolder, manifest_path: Path, *, manifest_data=None): |
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self.library_folder = libfolder |
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self.steamapps_path = libfolder.steamapps_path |
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self.manifest_path = manifest_path |
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if manifest_data is None: |
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with open(manifest_path, encoding="utf-8") as f: |
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self.manifest = _vdf.parse(f) |
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else: |
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self.manifest = manifest_data |
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if "AppState" not in self.manifest: |
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raise MalformedManifestError("App manifest doesn't have AppState key", self.manifest_path) |
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super().__init__(libfolder.steam, int(dd_getpath(self.manifest, ("AppState", "appid"), t=str))) |
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installed = True |
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def __repr__(self): |
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return "<steamutil.App #%7d '%s' @ \"%s\">" % (self.appid, self.name, self.install_path) |
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# Basic info |
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name = DictPathRoProperty[Optional[str]]("manifest", ("AppState", "name"), None) |
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language = DictPathRoProperty[Optional[str]]("manifest", ("AppState", "UserConfig", "language"), None) |
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install_dir = DictPathRoProperty[Optional[str]]("manifest", ("AppState", "installdir"), None) |
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@CachedProperty |
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def install_path(self) -> Path: |
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return self.steamapps_path / "common" / self.install_dir |
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# Workshop |
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# TODO |
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@CachedProperty |
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def workshop_path(self) -> Path: |
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return self.steamapps_path / "workshop" / "content" / str(self.appid) |
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# Steam Play info |
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@property |
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def is_steam_play(self) -> Optional[str]: |
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return dd_getpath(self.manifest, ("AppState", "UserConfig", "platform_override_source"), None, t=str) |
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@property |
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def is_proton_app(self) -> Optional[bool]: |
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uc = dd_getpath(self.manifest, ("AppState", "UserConfig"), None, t=dict) |
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if uc and "platform_override_source" in uc: |
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return uc["platform_override_source"] == "windows" and uc["platform_override_dest"] == "linux" |
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return None |
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@CachedProperty |
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def compat_path(self) -> Path: |
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return self.steamapps_path / "compatdata" / str(self.appid) |
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@CachedProperty |
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def compat_prefix(self) -> Path: |
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return self.compat_path / "pfx" |
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@CachedProperty |
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def compat_drive(self) -> Path: |
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return self.compat_prefix / "drive_c" |
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# Install size |
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declared_install_size = DictPathRoProperty[int]("manifest", ("AppState", "SizeOnDisk"), 0, type=int) |
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def compute_install_size(self) -> int: |
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def sum_size(p: Path): |
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acc = 0 |
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for x in p.iterdir(): |
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if x.is_dir(): |
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acc += sum_size(x) |
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else: |
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acc += x.stat().st_size |
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return acc |
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return sum_size(self.install_path) |
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class LibraryFolder: |
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steam: 'Steam' |
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path: Path |
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def __init__(self, steam: 'Steam', path: Path): |
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self.steam = steam |
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self.path = path |
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def __repr__(self): |
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return "<steamutil.LibraryFolder @ \"%s\">" % self.path |
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# Paths |
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@CachedProperty |
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def steamapps_path(self) -> Path: |
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steamapps = self.path / "steamapps" |
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if not steamapps.exists(): |
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# Emulate case-insensitivity |
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cased = self.path / "SteamApps" |
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if cased.exists(): |
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steamapps = cased |
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else: |
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# try to find other variation |
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found = [d for d in self.path.iterdir() if d.is_dir() and d.name.lower() == "steamapps"] |
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if len(found) > 1: |
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raise Exception("More than one steamapps folder in library folder", self.path) |
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elif found: |
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return found[0] |
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# if none exists, return non-existant default name |
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return steamapps |
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@property |
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def common_path(self) -> Path: |
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return self.steamapps_path / "common" |
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@property |
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def appmanifests(self) -> Iterable[Path]: |
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return self.steamapps_path.glob("appmanifest_*.acf") # pylint:disable=no-member |
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@property |
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def apps(self) -> Iterable[App]: |
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for mf in self.appmanifests: |
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try: |
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yield App(self, mf) |
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except MalformedManifestError as e: |
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print("Warning: Malformed app manifest:", e.filename) |
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def get_app(self, appid: int) -> Optional[App]: |
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manifest = self.steamapps_path / ("appmanifest_%d.acf" % appid) |
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if manifest.exists(): |
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return App(self, manifest) |
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return None |
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def find_apps_re(self, regexp: str) -> Iterable[App]: |
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reg = re.compile(r'"name"\s+".*%s.*"' % regexp, re.IGNORECASE) |
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for manifest in self.appmanifests: |
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with open(manifest, encoding="utf-8") as f: |
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content = f.read() |
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if reg.search(content): |
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yield App(self, manifest, manifest_data=_vdf.parse_string(content)) |
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def find_apps(self, pattern: str) -> Iterable[App]: |
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return self.find_apps_re(fnmatch.translate(pattern).rstrip("\\Z")) |
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class UserAppConfig: |
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user: 'LoginUser' |
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appid: int |
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def __init__(self, user, appid): |
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self.user = user |
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self.appid = appid |
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def __repr__(self): |
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return "<steamutil.UserAppConfig appid=%d for account %s>" % (self.appid, self.user.account_name) |
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@property |
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def _data(self): |
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try: |
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return self.user.localconfig["UserLocalConfigStore"]["Software"]["Valve"]["Steam"]["Apps"][str(self.appid)] |
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except KeyError: |
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return {} # TODO |
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@property |
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def last_played(self) -> datetime.datetime: |
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return datetime.datetime.fromtimestamp(int(self._data.get("LastPlayed", "0"))) |
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@property |
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def playtime(self) -> datetime.time: |
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t = int(self._data.get("Playtime", "0")) |
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return datetime.time(t // 60, t % 60) |
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@property |
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def playtime_two_weeks(self) -> datetime.time: |
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t = int(self._data.get("Playtime2wks", "0")) |
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return datetime.time(t // 60, t % 60) |
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launch_options = DictPathProperty[Optional[DeepDict]]("_data", ("LaunchOptions",), None) |
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class LoginUser: |
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steam: 'Steam' |
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id: int |
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info: Dict[str, str] |
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def __init__(self, steam, id: int, info: Dict): |
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self.steam = steam |
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self.id = id |
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self.info = info |
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def __repr__(self): |
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return "<steamutil.LoginUser %d %s '%s'>" % (self.id , self.account_name, self.username) |
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@property |
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def account_id(self): |
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""" 32-bit account ID """ |
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return self.id & 0xffffffff |
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account_name = DictPathRoProperty[str]("info", ("AccountName",)) |
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username = DictPathRoProperty[str]("info", ("PersonaName",)) |
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@CachedProperty |
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def userdata_path(self) -> Path: |
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return self.steam.get_userdata_path(self) |
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@property |
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def localconfig_vdf(self) -> Path: |
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return self.userdata_path / "config" / "localconfig.vdf" |
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@CachedProperty |
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def localconfig(self) -> DeepDict: |
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with open(self.localconfig_vdf, encoding="utf-8") as f: |
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return _vdf.parse(f) |
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# Game config |
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def get_app_config(self, app: Union[int, App]) -> Optional[UserAppConfig]: |
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if isinstance(app, App): |
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app = app.appid |
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return UserAppConfig(self, app) |
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class Steam: |
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root: Path |
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def __init__(self, install_path=None): |
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self.root = install_path if install_path is not None else self.find_install_path() |
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if self.root is None: |
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raise Exception("Could not find Steam") |
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def __repr__(self): |
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return "<steamutil.Steam @ \"%s\">" % self.root |
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@staticmethod |
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def find_install_path() -> Optional[Path]: |
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# TODO: Windows |
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# Linux |
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if sys.platform.startswith("linux"): |
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# Try ~/.steam first |
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dotsteam = Path(os.path.expanduser("~/.steam")) |
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if dotsteam.exists(): |
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steamroot = (dotsteam / "root").resolve() |
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if steamroot.exists(): |
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return steamroot |
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# Try ~/.local/share/Steam, classic ~/Steam |
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data_dir = Path(os.environ.get("XDG_DATA_HOME", "~/.local/share")).expanduser() |
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for path in data_dir, Path("~").expanduser(): |
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for name in "Steam", "SteamBeta": |
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steamroot = path / name |
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if steamroot.exists(): |
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return steamroot |
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elif sys.platform.startswith("win"): |
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try: |
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import winreg |
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key = winreg.OpenKey(winreg.HKEY_CURRENT_USER, "SOFTWARE\\Valve\\Steam") |
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path, t = winreg.QueryValueEx(key, "steampath") |
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if (t == winreg.REG_SZ): |
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return Path(path) |
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except WindowsError: |
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pass |
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# try PROGRAMFILES |
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pfiles = (os.environ.get("ProgramFiles(x86)", "C:\\Program Files (x86)"), |
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os.environ.get("ProgramFiles", "C:\\Program Files")) |
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for path in pfiles: |
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if path.exists(): |
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path /= "Steam" |
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if path.exists(): |
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return path |
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return None |
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# Various paths |
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@property |
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def libraryfolders_vdf(self) -> Path: |
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""" The libraryfolders.vdf file listing all configured library locations """ |
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return self.root / "steamapps" / "libraryfolders.vdf" |
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@property |
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def config_vdf(self) -> Path: |
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return self.root / "config" / "config.vdf" |
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@property |
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def loginusers_vdf(self) -> Path: |
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return self.root / "config" / "loginusers.vdf" |
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# Users |
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@CachedProperty |
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def most_recent_user(self) -> Optional[LoginUser]: |
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try: |
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# Apparently, Steam doesn't care about case in the config/*.vdf keys |
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vdf_ci = VdfParser(factory=LowerCaseNormalizingDict) |
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with open(self.loginusers_vdf, encoding="utf-8") as f: |
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data = vdf_ci.parse(f) |
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for id, info in cast(Mapping[str, Dict], data["users"]).items(): |
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if info["mostrecent"] == "1": |
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return LoginUser(self, int(id), info) |
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except KeyError: |
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pass |
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return None |
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def get_userdata_path(self, user_id: Union[int, LoginUser]) -> Path: |
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if isinstance(user_id, LoginUser): |
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user_id = user_id.account_id |
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return self.root / "userdata" / str(user_id) |
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# Config |
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@CachedProperty |
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def config(self) -> DeepDict: |
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with open(self.config_vdf, encoding="utf-8") as f: |
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return _vdf.parse(f) |
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config_install_store = DictPathProperty[Dict]("config", ("InstallConfigStore",)) |
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config_software_steam = DictPathProperty[Dict]("config", ("InstallConfigStore", "Software", "Valve", "Steam")) |
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compat_tool_mapping = DictPathProperty[Dict]("config_software_steam", ("CompatToolMapping",)) |
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# AppInfo cache |
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@CachedProperty |
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def appinfo_vdf(self): |
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return self.root / "appcache" / "appinfo.vdf" |
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@property |
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def appinfo(self) -> AppInfoFile: |
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return AppInfoFile.open(self.appinfo_vdf) |
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@SettableCachedProperty |
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def steamplay_manifest(self) -> DeepDict: |
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with self.appinfo as info: |
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return info[891390]["appinfo"] |
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@CachedProperty |
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def compat_tools(self) -> Dict[str, Dict]: |
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tools = {} |
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# Find official proton installs |
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valve = self.steamplay_manifest["extended"]["compat_tools"] |
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for name, t in valve.items(): |
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app = self.get_app(t["appid"]) |
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if app: |
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tool = dict(t) |
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tool["install_path"] = app.install_path |
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tools[name] = tool |
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# Find custom compat tools |
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manifests = [] |
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for p in (self.root / "compatibilitytools.d").iterdir(): |
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if p.suffix == ".vdf": |
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manifests.append(p) |
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elif p.is_dir(): |
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c = p / "compatibilitytool.vdf" |
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if c.exists(): |
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manifests.append(c) |
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for mfst_path in manifests: |
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with open(mfst_path, encoding="utf-8") as f: |
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mfst = _vdf.parse(f) |
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for name, t in dd_getpath(mfst, ("compatibilitytools", "compat_tools"), t=dict).items(): |
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# TODO warn duplicate name |
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t["install_path"] = mfst_path.parent / t["install_path"] |
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tools[name] = t |
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return tools |
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# Game/App Library |
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@CachedProperty |
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def library_folder_paths(self) -> List[Path]: |
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with open(self.libraryfolders_vdf, encoding="utf-8") as f: |
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data = _vdf_ci.parse(f) |
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def gen(): |
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for k, v in dd_getpath(data, ("LibraryFolders",), t=dict).items(): |
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if k.isdigit(): |
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if isinstance(v, str): |
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yield Path(v) |
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elif 'path' in v: |
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yield Path(v['path']) |
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else: |
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raise ValueError("Unknown format of libraryfolders.vdf") |
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return list(gen()) |
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@CachedProperty |
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def library_folders(self) -> List[LibraryFolder]: |
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return [LibraryFolder(self, self.root)] + [LibraryFolder(self, p) for p in self.library_folder_paths] |
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@property |
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def apps(self) -> Iterable[App]: |
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for lf in self.library_folders: |
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yield from lf.apps |
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@overload |
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def get_app(self, id: int, installed: Literal[True]=True) -> Optional[App]: ... |
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@overload |
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def get_app(self, id: int, installed: Literal[False]) -> Optional[AppInfo]: ... |
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def get_app(self, id: int, installed=True) -> Optional[AppInfo]: |
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for lf in self.library_folders: |
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app = lf.get_app(id) |
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if app is not None: |
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return app |
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if not installed: |
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for appid, appinfo in self.appinfo.items(): |
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if appid == id: |
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return AppInfo(self, appid, appinfo_data=appinfo) |
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return None |
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@overload |
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def find_apps_re(self, regexp: str, installed: Literal[True]) -> Iterable[App]: ... |
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@overload |
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def find_apps_re(self, regexp: str, installed: Literal[False]) -> Iterable[AppInfo]: ... |
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def find_apps_re(self, regexp: str, installed=True) -> Iterable[AppInfo]: |
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""" Find all apps by regular expression """ |
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if not installed: |
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# Search whole appinfo cache |
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reg = re.compile(regexp, re.IGNORECASE) |
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broken_ids = set() |
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try: |
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for appid, appinfo in self.appinfo.items(): |
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# Skip broken entries |
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try: |
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name = appinfo["appinfo"]["common"]["name"] |
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except KeyError: |
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broken_ids.add(appid) |
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continue |
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if reg.search(name): |
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for lf in self.library_folders: |
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app = lf.get_app(appid) |
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if app: |
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yield app |
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break |
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else: |
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yield AppInfo(self, appid, appinfo_data=appinfo) |
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except: |
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import traceback |
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traceback.print_exc() |
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print("[SteamUtil] Warning: could not read non-installed apps from Steam appinfo cache. Searching locally") |
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else: |
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return |
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finally: |
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if broken_ids: |
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print("[SteamUtil] Warning: found broken entries in appinfo cache:", ",".join(map(str, broken_ids))) |
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# Search local manifests directly |
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reg = re.compile(r'"name"\s+".*%s.*"' % regexp, re.IGNORECASE) |
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for lf in self.library_folders: |
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for manifest in lf.appmanifests: |
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with open(manifest, encoding="utf-8") as f: |
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content = f.read() |
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if reg.search(content): |
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yield App(lf, manifest, manifest_data=_vdf.parse_string(content)) |
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def find_apps(self, pattern: str, installed=True) -> Iterable[App]: |
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return self.find_apps_re(fnmatch.translate(pattern).rstrip("\\Z"), installed=installed) |
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def find_app(self, pattern: str, installed=True) -> Optional[App]: |
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for app in self.find_apps(pattern, installed=installed): |
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return app |
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return None
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