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214 lines
4.6 KiB
214 lines
4.6 KiB
extern crate serde; |
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extern crate serde_json; |
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extern crate users; |
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use serde::{Deserialize, Serialize}; |
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pub type Id = u32; |
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pub type Dim = u16; |
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pub type Pos = i16; // Position can be off-screen, so i16 instead of u16. |
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pub type Pid = u32; |
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#[derive(Deserialize, Debug)] |
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#[allow(dead_code)] |
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pub struct Rect { |
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pub x: Pos, |
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pub y: Pos, |
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pub width: Dim, |
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pub height: Dim, |
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} |
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// TODO: Maybe there are more? |
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#[derive(Deserialize, Debug)] |
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pub enum Border { |
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#[serde(rename = "normal")] |
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Normal, |
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#[serde(rename = "none")] |
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None, |
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#[serde(rename = "pixel")] |
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Pixel, |
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#[serde(rename = "csd")] |
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Csd, |
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} |
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// TODO: Maybe there are more? |
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#[derive(Deserialize, Debug)] |
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pub enum Layout { |
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#[serde(rename = "splith")] |
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SplitH, |
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#[serde(rename = "splitv")] |
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SplitV, |
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#[serde(rename = "tabbed")] |
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Tabbed, |
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#[serde(rename = "stacked")] |
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Stacked, |
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#[serde(rename = "output")] |
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Output, |
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#[serde(rename = "none")] |
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None, |
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} |
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#[derive(Deserialize, Debug)] |
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pub enum Orientation { |
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#[serde(rename = "horizontal")] |
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Horizontal, |
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#[serde(rename = "vertical")] |
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Vertical, |
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#[serde(rename = "none")] |
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None, |
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} |
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#[derive(Deserialize, PartialEq, Debug)] |
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pub enum NodeType { |
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#[serde(rename = "root")] |
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Root, |
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#[serde(rename = "workspace")] |
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Workspace, |
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#[serde(rename = "output")] |
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Output, |
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#[serde(rename = "con")] |
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Con, |
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#[serde(rename = "floating_con")] |
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FloatingCon, |
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} |
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#[derive(Deserialize, Debug)] |
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pub enum ShellType { |
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#[serde(rename = "xdg_shell")] |
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XdgShell, |
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#[serde(rename = "xwayland")] |
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XWayland, |
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} |
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#[derive(Deserialize, Debug)] |
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#[allow(dead_code)] |
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pub struct WindowProperties { |
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pub class: Option<String>, |
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pub instance: Option<String>, |
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pub title: Option<String>, |
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//pub window_type: Option<WindowType> |
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//pub transient_for: DONTKNOW, |
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} |
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#[derive(Deserialize, Debug)] |
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#[allow(dead_code)] |
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pub struct Node { |
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pub id: Id, |
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pub name: Option<String>, |
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pub rect: Rect, |
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pub focused: bool, |
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pub focus: Vec<Id>, |
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pub border: Border, |
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pub current_border_width: Dim, |
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pub layout: Layout, |
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pub orientation: Orientation, |
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pub percent: Option<f64>, |
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pub window_rect: Rect, |
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pub deco_rect: Rect, |
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pub geometry: Rect, |
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pub window: Option<Id>, |
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pub urgent: bool, |
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pub marks: Vec<String>, |
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pub fullscreen_mode: u8, // TODO: actually, it's 0 or 1, i.e., a bool |
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pub nodes: Vec<Node>, |
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pub floating_nodes: Vec<Node>, |
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pub sticky: bool, |
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pub r#type: NodeType, |
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pub app_id: Option<String>, |
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pub visible: Option<bool>, |
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pub max_render_time: Option<i32>, |
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pub pid: Option<Pid>, |
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pub shell: Option<ShellType>, |
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pub window_properties: Option<WindowProperties>, |
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} |
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impl Node { |
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pub fn iter(&self) -> NodeIter { |
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NodeIter::new(self) |
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} |
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pub fn windows(&self) -> Vec<&Node> { |
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self.iter() |
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.filter(|n| { |
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(n.r#type == NodeType::Con || n.r#type == NodeType::FloatingCon) |
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&& n.name.is_some() |
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}) |
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.collect() |
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} |
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pub fn workspaces(&self) -> Vec<&Node> { |
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self.iter() |
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.filter(|n| n.r#type == NodeType::Workspace) |
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.collect() |
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} |
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pub fn outputs(&self) -> Vec<&Node> { |
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self.iter() |
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.filter(|n| n.r#type == NodeType::Output) |
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.collect() |
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} |
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} |
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pub struct NodeIter<'a> { |
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stack: Vec<&'a Node>, |
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} |
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impl<'a> NodeIter<'a> { |
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fn new(node: &'a Node) -> NodeIter { |
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NodeIter { stack: vec![node] } |
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} |
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} |
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impl<'a> Iterator for NodeIter<'a> { |
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type Item = &'a Node; |
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fn next(&mut self) -> Option<Self::Item> { |
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if let Some(node) = self.stack.pop() { |
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for n in &node.floating_nodes { |
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self.stack.push(&n); |
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} |
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for n in &node.nodes { |
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self.stack.push(&n); |
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} |
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Some(node) |
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} else { |
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None |
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} |
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} |
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} |
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#[derive(Deserialize, Debug)] |
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#[allow(dead_code)] |
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pub enum WindowEventType { |
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#[serde(rename = "new")] |
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New, |
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#[serde(rename = "close")] |
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Close, |
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#[serde(rename = "focus")] |
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Focus, |
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#[serde(rename = "title")] |
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Title, |
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#[serde(rename = "fullscreen_mode")] |
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FullscreenMode, |
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#[serde(rename = "move")] |
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Move, |
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#[serde(rename = "floating")] |
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Floating, |
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#[serde(rename = "urgent")] |
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Urgent, |
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#[serde(rename = "mark")] |
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Mark, |
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} |
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#[derive(Deserialize, Debug)] |
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#[allow(dead_code)] |
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pub struct WindowEvent { |
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pub change: WindowEventType, |
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pub container: Node, |
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} |
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#[derive(Debug, Deserialize, Serialize)] |
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pub struct WindowProps { |
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/// Milliseconds since UNIX epoch. |
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pub last_focus_time: u128, |
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}
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